Still in progress!

First posted: 26-03-17 ish

Last updated: 26-03-20


Current number of games on Steam: 142

Some of My Favorite Games

In order of playtime as of 26-03-17

Stardew Valley

PC: 351 hours

Switch: ≈450 hours

Stardew just had its tenth anniversary in February. Although I only started playing in 2022-ish, this game has become very special to me. It was inspired by Harvest Moon, a 1997 SNES game that is very reminiscent of Stardew, just with significantly less content and WAY fewer quality-of-life features. I played a little bit of it, but my modern sensibilities prevented me from putting up with it, unfortunately.

You play as The Farmer (or whatever you name yourself), who quits their dead-end corporate job at Joja Mart (basically Walmart) after inheriting their grandfather's old farm in Pelican Town, Stardew Valley. There's crops to harvest, ores to mine, monsters to slay, fish to catch, and forage to forage. There's also a crumbling community center inhabited by tiny and adorable magical beings you have to appease by collecting anything and everything under the sun (artifacts, berries, metal bars, cold hard cash, etc.) in order to repair the building and kick Joja out of the town for good. And a bazillion other things.

When I first started playing on my Switch, Pam requested a red mushroom on the local bulletin board. I accepted the quest, confident I could get to the other side of the (unbeknownst to me) decorative fencing and collect one of the decorative mushrooms. After realizing that was not, in fact, possible, I rage quit and didn't come back to the game for several months. And then, over the next couple hundred hours, laptop open next to me with fifty Stardew Wiki tabs open, I eventually reached perfection. Only about 2% of players on Steam have this achievement, so I'm pretty proud of that.

I've since played primarily on Steam, with some light modding (light cheating), and achieved perfection again. Truly a game with (almost) endless replayability. I say almost because after reaching perfection yet again on a multiplayer farm with my bff (and moderate cheating), I'm pretty burnt out on it. I will undoubtedly return when the 1.7 update drops, probably in a few months.

Viscera Cleanup Detail

124 hours

This game is kinda janky, but that just adds to its charm. You know all those video games where you run through a space station, research lab, or evil underground lair, blowing things up and shooting aliens and aura farming? This game is what happens after: sci-fi janitorial staff come in and clean up all the bug guts you spilled everywhere. Aerospace Sanitation Inc. employs janitors of all ages (I've gotten everything between 16 to 64) to clean up bodies (or what's left of them), alien eggs, Chinese takeout containers, boxes, barrels, union graffiti, and anything else that might dissatisfy the corporate owners of whatever facility was trashed.

You can find various "Easter eggs" (references to other games, or sometimes actual Easter eggs) throughout the levels, and bring them back to your office as decorations. When you return to the office after a long day of cleaning, there will be various reports plastered all over your walls and shelves informing you of anything you missed (blood, soot, bullet holes, body parts, overturned barrels, etc.), communicated via amusing news stories from "The Station Times". E.g., if you forget to weld all the bullet holes shut, you'll get: "A BULLET HOLE A DRUG HOLE...Investigations into drug use on the Station finally led to the arrest of a worker who hid his Spice [in-universe drug name] in a bullet hole in the wall". Amusing, creative, and informative. There's lots of fun flavor text like this throughout the whole game.

The physics in the game (how objects move around) is really where the jank comes in; trying to carry the large square biohazard bins full of random bits of debris and viscera (:O) often ends up with the objects clipping into each other and subsequently falling out of the bottom of the bin or exploding out of the top. Although this can be infinitely frustrating, it can also be wonderfully amusing when playing with friends. It really lends something to the gritty, corporate hellscape setting. Of course, cleaning games aren't for everyone, but if you enjoy them and you have a decent amount of patience for things going wrong, you'll probably enjoy it; there are twenty-two main game levels, plus several DLCs (downloadable [extra] content), so I find it to be worth the cost even at full price.

Blue Prince

97 hours

Blue Prince follows in the grand gaming tradition (and really, storytelling generally) of having an older (usually male) relative die and leave you his estate (almost always an old manor) filled with things you need to figure out. Puzzles, in this case. I have not played this game through to total completion, but I did play the first main story and the first thing that comes after it. That might sound confusing, and it should because it is. Blue Prince is one of the best puzzle games to come out in the last few years, maybe ever.

The game is a "roguelike", meaning you do lots of "runs" of the game over and over, seeing what you can do along the way. In this case, the rooms of the house reset every day; you open doors throughout the house, and each time are presented with three potential rooms you can draw. These rooms might contain resources for your current run, lore for the game, puzzles, hints to other puzzles, new locations, and probably some other things I'm forgetting. (It's been almost a year since I've played this game haha.) There's deep, somewhat complex, political lore for the story and history of the region, in which your family is deeply involved. If you like puzzle games, this is definitely worth your time.

Crime Scene Cleaner

52 hours (+ about 60 offline)

As wonderful as VCD is, Crime Scene Cleaner is the best cleaning game I've ever played. Not that I've played a ton, but they can be hard to get right, and based on the reviews, many are simply not worth playing. CSC, however, has not only good cleaning gameplay, but good environmental storytelling, an iconic protagonist (Mr. Kovalsky), nice graphics (though my Steam Deck struggles on the higher settings lol), and somehow, a pretty intensive plot despite nothing happening throughout the game besides you cleaning up other people's messes.

Kovalsky has an appropriately sad backstory: his wife is probably dead (or else left him, I suppose) because we don't hear anything about her, and his daughter is sick with a very severe illness resulting in enourmous five-digit hospital bills. These fall solely on Kovalsky, whose above-board janitorial work simply isn't going to be sufficient. So he goes to work for the mob.

I really think this game is best experienced blind, so I don't want to include too much more here. Perhaps I'm biased because that's how I experienced it; bought it on launch day, immediately played several hours a day for several days straight, no internet tips to help out when you get stuck or confused, just pure vibes.

They've released one major content update so far, and although there were only two new maps (large ones, to be fair), it was totally free, and inspired by suggestions from the community, which is always great to see. AND, there's another update coming in six days (as of 26-03-20) which I'm only learning about now because I'm writing this review and checked out the Steam page to see what was up. If they release paid DLC in the future, I would certainly buy that too. Anyway, definitely give this game a go.

Hollow Knight & Hollow Knight: Silksong

HK: 96 hours

HKSS: 94 hours

Powerwash Simulator 1 & 2

1: ?? hours (on switch, not gonna check; like 30 probably)

2: 58 hours (somehow lol)

INFRA

48 hours

The Witness

45 hours

The Roottrees Are Dead

36 hours

The Seance of Blake Manor

25 hours

No Man's Sky

Steam: 17 hours

Switch: 60ish hours

Paradise Killer

17 hours

Chants of Sennaar

14 hours

The Case/Return of the Golden Idol

Case of: 6 hours

Return of: 6ish hours



Playtime unavailable:

Animal Crossing: New Horizons

I first got a Switch in 2021, solely to play Animal Crossing and Mario Kart. My Switch got stolen after about 320 hours played, and I had neglected to save my game data to the cloud, so not only was my island lost but so was the counter of how much time I'd spent on it. After purchasing a new Switch, I put another 450-ish hours on there, though I've barely played it for the last several years (even with the recent hotel update). I would stick this up there with Stardew, but since I have no way to prove those first 320 hours, I'd rather put it here.

The Ace Attorney Series

??? Quite a lot though I'm sure

The Professor Layton Series

Maybe like 80ish hours; for Nintendo DS & 3DS

Games: Professor Layton and the...

Curious Village

Diabolical Box

Unwound Future

Last Specter

Miracle mask

Azran Legacy

As well as...

Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy

Professor Layton vs. Phoenix Wright: Ace Attorney


Apparently, it's sold over 15 million copies worldwide and is LEVEL-5's (the game developer) best-selling series. So, of course, they've capitalized on that by not releasing anything since 2017 T_T. And 2017's game (Katrielle, see above) was EXTREMELY mid, and perhaps even bad. Or at least, it was clearly aimed at younger children: it was dumbed down significantly and the story was super bland. I'm not even sure I finished it, to be honest.

"Professor Layton and the New World of Steam" (low-key a not-good title...I can't believe they're keeping it that way) is supposed to be coming out for the Switch 1 & 2 this year, but there has barely been any news about it and it already got delayed once, so I'm not holding my breath. They had previously started development for a seventh Layton game (at least five years ago at this point) and it eventually got cancelled (due in part to COVID I think), so it's possible that could happen again, but there's already been large announcements for NWOS and a fair amount of promotional material, so that seems unlikely. Just praying it doesn't suck 🙏🏻