Stardew just had its tenth anniversary in February. Although I only started playing in 2022-ish, this game has become very special to me. It was inspired by Harvest Moon, a 1997 SNES game that is very reminiscent of Stardew, just with significantly less content and WAY fewer quality-of-life features. I played a little bit of it, but my modern sensibilities prevented me from putting up with it, unfortunately.
You play as The Farmer (or whatever you name yourself), who quits their dead-end corporate job at Joja Mart (basically Walmart) after inheriting their grandfather's old farm in Pelican Town, Stardew Valley. There's crops to harvest, ores to mine, monsters to slay, fish to catch, and forage to forage. There's also a crumbling community center inhabited by tiny and adorable magical beings you have to appease by collecting anything and everything under the sun (artifacts, berries, metal bars, cold hard cash, etc.) in order to repair the building and kick Joja out of the town for good. And a bazillion other things.
When I first started playing on my Switch, Pam requested a red mushroom on the local bulletin board. I accepted the quest, confident I could get to the other side of the (unbeknownst to me) decorative fencing and collect one of the decorative mushrooms. After realizing that was not, in fact, possible, I rage quit and didn't come back to the game for several months. And then, over the next couple hundred hours, laptop open next to me with fifty Stardew Wiki tabs open, I eventually reached perfection. Only about 2% of players on Steam have this achievement, so I'm pretty proud of that.
I've since played primarily on Steam, with some light modding (light cheating), and achieved perfection again. Truly a game with (almost) endless replayability. I say almost because after reaching perfection yet again on a multiplayer farm with my bff (and moderate cheating), I'm pretty burnt out on it. I will undoubtedly return when the 1.7 update drops, probably in a few months.

